What is Valve Cooking for CS2? Big Leaks.

CS2 recently got a big update in the first week of October, where the developers announced two new charms and the first community featured charm collection, Missing Link community charm to the Armory.
And a new grenade based charm collection called Dr.Boom Charms, which features one very unique charm Butane Buddy, it uses the liquid physics making it the first item in the game except Molotov to use those physics.

Gallery Case, Graphic Collection and Character Craft stickers were removed from the Armory. And a few community maps were also added to the wingman and competitive.
But what’s Valve’s next move? I will be sharing everything that Valve is working on for Counter-Strike 2 for future updates.
Retake Mode
Starting with Retake, a game mode that iis very famous in the community servers and it was officially released in CS:GO in as a part of the Operation Broken Fang.

Now, there has been more leaks related to the Retake Mode that indicates that soon, it will be implemented in Counter-Strike 2 as well.

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Cobblestone Rework
A map that’s loved by many, a map that features the infamous AWP | Dragon Lore and what not? It was removed from the Counter-Strike series on March 19, 2019.

In the recent update 2 days ago, a new material file was added called cobblestone_001.mat, which proves that Valve is working on the cobblestone remake.

I think the next map that will be added to the Premier or at least competitive after the November Major will be Cobblestone.
Game Journal
It’s been 4 years since the last operation was added to the game, Operation Riptide. And in those operations previously, a journal was used to track this operation mission's completion.

In the recent CS2 update, the Game Journal was mentioned in various game files, and the only thing that comes to mind after seeing those leaks is the Operation Journal.

I think the Counter Strike 2 devs are working on a similar concept and we might see the Operation soon.
Glove Charms / Pets
Pets has been leaked in the CS2 game files for a year or more now and is something that does not match the overall game structure, still there are many new leaks related to them.
Recently, a new material file was added called glove_keychain_generic.vmat in the files and it is linked to the file called glove keychain.

Now, we know that the Charms are called Keychain by the developers and there are few animations that have already been added to the glove keychain model but those animations include chick egg, chick baby, and other Pet related animations.

So I think Glove Keychains and Pets are connected somehow and we might see them very soon with the very first CS2 Operation.
AnimGraph 2
In July of this year, developers introduced a new animation system in CS2, AnimGraph 2. AnimGraph2 update replaced all first-person animations, including weapon deploy, firing, reload, and inspect animations, basically all the first person animations.

The purpose of the new animation system is to reduce the network load from the Subtick, which is a very controversial technology implementation in the game.
As the first person animations are already updated to the latest version, the only thing that’s left is 3rd person animations which includes jumping, crouching, running etc. And with that implementation, Valve might be able to reduce the packet size of the game from Average 600kb to something similar to CS:GO, which was at 200, making the game responsive and lowering down the network issues for their 28 million monthly audience.
Let’s see how and when Valve implements these, I hope you liked this and would love to know in the comments below what you are most excited for.


